Gritty video game adaptation of the 2020 comic book series.
Worked in interdisciplinary teams to craft missions that include requirements from multiple departments. Responsible for several missions.
Diligently documented the mission flow and narrative ideas and kept them up to date.
Worked closely with writers in Excel and Gridly to provide all necessary information for line requests, give feedback, and manage metadata.
Worked closely with writers, artists, narrative and mission designers to create cutscenes that add to the story and fit into the mission flow.
Coordinated teams for seamless communication and feedback.
Drew thumbnails and storyboards from the scripts, oriented at the TMNT: The Last Ronin source material.
Created previses from storyboards in the Unreal Engine 5 Sequencer.
Assisted motion capture direction and coordinating with an external cutscene production studio.
Unfortunately, due to my NDA, I'm unable to show any of the internal documentation, storyboards, or previses I made.
The foundations of cinematography and cutscene production, from script discussion with writers to storyboarding and previses to mocap direction.
I love expanding my skill set and developing a passion for things I never thought of before.
Refined my knowledge and practices as a narrative designer in a feature team.