The cult-classic returns! Terrorize the people of 1950s Earth in the role of the evil alien Crypto-137. Harvest DNA and bring down the US government in the remake of the legendary alien invasion action adventure. Annihilate puny humans using an assortment of alien weaponry and psychic abilities. Reduce their cities to rubble with your flying Saucer! One giant step on mankind! (Steam)
Data management of the original Destroy All Humans! lines.
Worked closely with writers in Excel, and Articy:Draft 3 to provide all necessary information for line requests, give feedback, and manage metadata.
Created the narrative for “Challenges” game mode, including precise documentation and close cooperation with mission designers.
Represented the company on Dreamhack convention in Leipzig 2020.
Unfortunately, due to my NDA, I'm unable to show any of the internal documentation I made.
Making stories for video games is an actual job.
Lots of new software skills.
Taking responsibility for my own section of the game.